Capcom’s chief operating officer Haruhiro Tsujimoto recently told Japanese newspaper Nikkei that he plans to make PC their dominant platform.
By the end of next year, Tsujimoto plans for Capcom’s PC sales to make up half of its global sales. The decision to place an increased emphasis on PC stems from the recent rise in digital sales for Capcom games on the platform. In addition, VGC reports that PC gaming as a whole increased in popularity throughout the pandemic.
Capcom is already making major moves in the PC market. For example, Monster Hunter World’s second-largest audience was on PC in 2019. This year, Resident Evil: Village broke a franchise record for players on Steam. The game had 101,726 players on Steam during its debut.
The shift in focus to PC gaming may worry some fans who play on consoles. However, Tsujimoto also says the new direction won’t eliminate development for console games. The plan instead is to just place a higher emphasis on the PC gaming market.
We will expand our business for dedicated game consoles, which has been the mainstream up to now, but PC will be the mainstream in the future. Next year or the year after, we want to equalize the ratio of sales to PCs and dedicated consoles.
Haruhiro Tsujimoto
At 2021’s Tokyo Game Show, Capcom implemented their plan to focus on PC during their exhibition of Monster Hunter Rise. During the presentation, they chose to show off the PC version of the upcoming game. This version features voice chat, 4K visuals and ultrawide display support. Tsujimoto states that players will be able to experience the change in their approach within that game.
The demo for Monster Hunter Rise releases on October 13. The full game officially launches on January 13, 2022. With the shift in direction for the company, it will remain interesting to see how future Capcom games are affected.
Via Kotaku