Polymega update adds unrecognized games installation support
Users can now enter unrecognized games into the console manually, including setting customer screenshots as thumbnails.
Polymega manufacturer Playmaji detailed the features of its latest software update for the system, v1.1.18. Containing numerous bug fixes and performance adjustments, the update also includes a few features based on user demand. Chiefly, the Polymega will now include native installation support for unrecognized games and game media. The Polymega will now also let you transfer installation locations from the console, and new filters that emulate Game Boy and Virtual Boy screens have been added.
Previously, Playmaji announced a new Nintendo 64 module for the Polymega, the fifth game module of its kind. More modules to expand the compatible system library are in the works, making the ability to easily install unrecognized games more critical than ever for the Polymega.
The update is set to launch on Wednesday, Dec. 29 at 8AM PST. This is a free update for Polymega system owners. Playmaji calls the update “huge” but doesn’t specify file size. Still, considering how useful these new features are (especially for unrecognized games) this update is well worth it for anybody with a Polymega.
Unrecognized games support and other features in Polymega v1.1.18
The major improvement in this latest version of Polymega is better support for installing unrecognized games. When the console doesn’t recognize a game, you can resolve the installation by cross-referencing alternate listings of the game in the Polymega database. You can also input all the game’s information manually for homebrew or unlicensed titles.
The Polymega then adds these games to an Extended Set collection with a placeholder thumbnail. Users can write over this placeholder with a game screenshot if desired, giving each unrecognized title a distinct look.
One of the cooler additions Playmaji is adding are the Game Boy and Virtual Boy filters. These reduce the color palette to emulate those systems, and while it may not look nice for every old game, they’ll definitely provide an interesting look for a lot of compatible titles. At the very least, Super Mario Bros. 3 with the GB palette looks super dope — see that below.
This update patch will go live on Wednesday, Dec. 29 at 8AM PST. What do you think of this latest update? Let us know!
Via Polymega.