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Resident Evil 7 Biohazard appetite grows to surpass 10 million sales

It’s almost Halloween, so let the blood and gore flow! It turns out, we really love stomach-turning meals, monstrous fungi people and our arms getting hacked off. (Poor Ethan.) Who knew?! 

Yes, Capcom Resident Evil 7 Biohazard fans have made our voices heard, through our wallets. The gloriously gory game is now the second best-selling game for the company, surpassing over 10 million sales last week. Only a few, or seven million sales left to go before Resident Evil 7 Biohazard can eat the competition- Monster Hunter: World. But, hey, with the voracious appetite gamers have for the Resident Evil series, it shouldn’t take too long.  

Released in January 2017, Resident Evil 7 Biohazard was a breath of rancid air for the typically over the shoulder, zombie killing games. The seventh installment and its direct sequel- Resident Evil Village, changed things up a bit by putting the player in the front seat of the action. As a wickedly trippy FPS, getting a firsthand look at the gruesome action has never been so… lacking in digestion? Seriously, it’s hard to top the Baker family’s…everything.  

Who wants dinner? The Baker family sure knows how to cook ’em!

As a bit of extra fun, Resident Evil 7 Biohazard was the first game to run on the RE engine. Graphically speaking, the game was a masterpiece, creating a sense of complete emersion, as dingy as the colors and atmosphere is. 

With gorgeous graphics, a horrifically engaging storyline and all the fungus you can stomach, it’s no wonder gamers have eagerly bought 10 million copies. Resident Evil Village has sold over 4.5 million worldwide, in just 6 months. Overall, including the recent reboots, the franchise totals approximately 50 million as of June 2021. By comparison, Monster Hunter is close to 60 million sales. 

Via, esportstalk.com

Alicia Graves

A bit nerdy, a bit punk rock princess, and a whole lot of mom, I'm constantly in motion. I have an enthusiasm for gaming and the cultural complexities of entertainment, both past and present. I don’t believe in limiting myself to one kind of genre in books, comics, manga, anime, music or movies. I prefer to seek out hidden gems in panned pieces, uniqueness in the mundane and new outlooks on nuances.
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