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Sonic Triple Trouble is being reimagined as 16-bit fan game

From 8-bit handheld to 16-bit beast

Great news SEGA Nerds and Sonic fans – the Game Gear’s 8-bit Sonic title, Sonic Triple Trouble, is being remade as a 16-bit Sonic game, by Sonic fan and indie developer, Noah Copeland. Check out the trailer, above.

What’s really exciting is that the game will be using the same engine as Overbound Games’ absolutely brilliant Sonic fan-game, Sonic Time Twisted – which you can check out more of in our 30min play video, here.

And ‘Sonic Triple Trouble 16-bit’ looks like it’s going to be just as good as Time Twisted, so I’m definitely excited for it. Noah has also given a brief overview of some of the game’s features:

  • All levels from Sonic Triple Trouble faithfully recreated in 16-Bit Style!
  • Accurate 360 Sonic Physics!
  • Play as Sonic and Tails!
  • Gamepad Support!
  • New mixes of Triple Trouble Songs by Noah Copeland!

There’s currently no release date given, but Noah has stated in the trailer description: “This is a fan game you can expect to be completed… soon!”

If you want to know more about the game, including updates, you can do so by:

On a personal note, I used to love Sonic Triple Trouble, when I first played it on my Game Gear back in the day. However, playing it more recently, the game does feel rather ‘janky’ compared to other Sonic titles of the era. So the chance to play it in a smoother, more detailed 16-bit version sounds awesome to me!

[Source: SEGA Driven]

Graham

I'm the European Editor and co-founder of SEGA Nerds and Mega Visions Magazine, along with Chris. I've been a SEGA fan pretty much all my gaming life - though I am also SEGA Nerds' resident Microsoft fanboy (well, every site needs one) and since SEGA went third party, I guess it's now ok to admit that I like Nintendo and Sony too :0)
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